

May be instead of software design, hardware should have adopted to it. And Safari for some reason has strange GPU / CPU usage problem with full screen usage which hasn't been addressed for years. I would have used Full Screen Option if I could have Tab Bar showing instead of Address bar + Tab Bar. Leaving effectively 2560 x 1120 for content at Aspect Ratio of ~21:9 ultra wide. Once you have Dock at the bottom, and all web design has another layer of navigation at the top, you are quickly looking at 480 out of 1600 gone. MacBook uses 16:10, but even that, vertical space are still at premium.
#Mac os x ui browser 1080p
Your example of 1080P will be on a 16:9 Screen or iMac. I dont agree with getting rid of "widget", but I do agree vertical space are very limited. What do games have to do with a web browser? > Anyway when we play games we never count clicks right? Of course, they can have a minimalist interface that should never come at the expense of usability. Apple themselves gave a WWDC session on how minimalism != usability. There are no numbers on the planet that could justify lowering usability.

Someone actually ran the new tabs against Jakob Nielsen’s usability heuristics, respected in the industry for 27 years: ‘…’ and hamburger menus have always been poor substitutes for well-designed navigation hierarchies. No studies would back up making an interface less discoverable, thus less intuitive for new users, and also increasing cognitive load by requiring users to remember where something is rather than it just being there. > I can understand why they pushed it a click away, maybe numbers/studies back this up Things are not designed just for advanced users. After 20 years of browsing the web, at least for me, THE way became the shortcut and I never click on thatĪgain, that’s an accelerator.
